Our short series on the Storyjammers’ Journey concludes with a look at how to “cool down”—how to bring those things from the liminal space of the storyjam back into our normal lives. Some games use retrospective questions to award experience points and other awards, while others have specific endgame mechanics.
Links
- Canon Puncture #97 features me talking about Ganakagok!
- Burning Wheel games (including Mouse Guard), FreeMarket & World of Darkness build some retrospective questions into how they assign rewards to characters at the end of each session.
- Penny for My Thoughts, Polaris & Ganakagok have endgame mechanics.
- In With Great Power, the GM comes up with the super-villain’s plan, based on the heroes’ strife aspects.
- The Sweet20 System
- John Wick’s Blood & Honor

