Storyjammers

Session #1: Why Do We Play?

by Jason on Feb.01, 2010, under Sessions

We play table-top roleplaying games. Why? We start off our first session with GNS theory, sockets, drama therapy, and escapism. Does it really answer the question to just say “fun” and leave it at that, or do we get something from a tabletop roleplaying game that we just can’t get anywhere else?

 
:, , , ,

3 Comments for this entry

  • Jason

    Pretty much every podcast puts out a crappy first episode. And while some might argue the point, I consider myself a traditionalist. So, we have not broken this tradition. Our first episode, too, sucks. But I can report with great happiness that we have already begun improvements even in the second episode, which you can expect next week.

  • Rick Danger

    I think this is an excellent first show, but I do disagree with how you presented Gamism as ‘system mastery’. My understanding is that the G stands for the thrill of rising up to the challenge and using all resources (not just the rules) available to overcome great odds, while system mastery is something that may serve any agenda.

  • Jason

    Thanks, Rick. I won’t pretend to be enough of a master of GNS theory to contradict you!

Leave a Reply

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Archives

All entries, chronologically...